SCNVector4.Mult Method

Definition

Overloads

Mult(SCNVector4, nfloat, SCNVector4)
Mult(SCNVector4, Single, SCNVector4)

Multiplies a by the scalar f and stores the result in result.

Mult(SCNVector4, nfloat)
Mult(SCNVector4, Single)

Multiplies a by the scalar f.

Mult(SCNVector4, nfloat, SCNVector4)

public static void Mult (ref SceneKit.SCNVector4 a, nfloat f, out SceneKit.SCNVector4 result);
static member Mult :  * nfloat *  -> unit

Parameters

f
nfloat
result
SCNVector4

Applies to

Mult(SCNVector4, Single, SCNVector4)

Multiplies a by the scalar f and stores the result in result.

public static void Mult (ref SceneKit.SCNVector4 a, float f, out SceneKit.SCNVector4 result);
static member Mult :  * single *  -> unit

Parameters

f
Single
result
SCNVector4

Applies to

Mult(SCNVector4, nfloat)

public static SceneKit.SCNVector4 Mult (SceneKit.SCNVector4 a, nfloat f);
static member Mult : SceneKit.SCNVector4 * nfloat -> SceneKit.SCNVector4

Parameters

f
nfloat

Returns

Applies to

Mult(SCNVector4, Single)

Multiplies a by the scalar f.

public static SceneKit.SCNVector4 Mult (SceneKit.SCNVector4 a, float f);
static member Mult : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4

Parameters

f
Single

Returns

Applies to