Avx2.Permute2x128 メソッド

定義

オーバーロード

Permute2x128(Vector256<UInt64>, Vector256<UInt64>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<UInt32>, Vector256<UInt32>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<SByte>, Vector256<SByte>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<UInt16>, Vector256<UInt16>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<Int32>, Vector256<Int32>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<Int16>, Vector256<Int16>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<Byte>, Vector256<Byte>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<Int64>, Vector256<Int64>, Byte)

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

Permute2x128(Vector256<UInt64>, Vector256<UInt64>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt64> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ulong> Permute2x128 (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function Permute2x128 (left As Vector256(Of ULong), right As Vector256(Of ULong), control As Byte) As Vector256(Of ULong)

パラメーター

right
Vector256<UInt64>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<UInt32>, Vector256<UInt32>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt32> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<uint> Permute2x128 (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * byte -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function Permute2x128 (left As Vector256(Of UInteger), right As Vector256(Of UInteger), control As Byte) As Vector256(Of UInteger)

パラメーター

right
Vector256<UInt32>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<SByte>, Vector256<SByte>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::SByte> Permute2x128(System::Runtime::Intrinsics::Vector256<System::SByte> left, System::Runtime::Intrinsics::Vector256<System::SByte> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<sbyte> Permute2x128 (System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * byte -> System.Runtime.Intrinsics.Vector256<sbyte>
Public Shared Function Permute2x128 (left As Vector256(Of SByte), right As Vector256(Of SByte), control As Byte) As Vector256(Of SByte)

パラメーター

right
Vector256<SByte>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<UInt16>, Vector256<UInt16>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt16> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt16> left, System::Runtime::Intrinsics::Vector256<System::UInt16> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ushort> Permute2x128 (System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function Permute2x128 (left As Vector256(Of UShort), right As Vector256(Of UShort), control As Byte) As Vector256(Of UShort)

パラメーター

right
Vector256<UInt16>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<Int32>, Vector256<Int32>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<int> Permute2x128(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<int> Permute2x128 (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> * byte -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function Permute2x128 (left As Vector256(Of Integer), right As Vector256(Of Integer), control As Byte) As Vector256(Of Integer)

パラメーター

right
Vector256<Int32>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<Int16>, Vector256<Int16>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<short> Permute2x128(System::Runtime::Intrinsics::Vector256<short> left, System::Runtime::Intrinsics::Vector256<short> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<short> Permute2x128 (System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function Permute2x128 (left As Vector256(Of Short), right As Vector256(Of Short), control As Byte) As Vector256(Of Short)

パラメーター

right
Vector256<Int16>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<Byte>, Vector256<Byte>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::Byte> Permute2x128(System::Runtime::Intrinsics::Vector256<System::Byte> left, System::Runtime::Intrinsics::Vector256<System::Byte> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<byte> Permute2x128 (System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> * byte -> System.Runtime.Intrinsics.Vector256<byte>
Public Shared Function Permute2x128 (left As Vector256(Of Byte), right As Vector256(Of Byte), control As Byte) As Vector256(Of Byte)

パラメーター

left
Vector256<Byte>
right
Vector256<Byte>
control
Byte

戻り値

適用対象

Permute2x128(Vector256<Int64>, Vector256<Int64>, Byte)

ソース:
Avx2.cs
ソース:
Avx2.cs
ソース:
Avx2.cs

__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)

VPERM2I128 ymm, ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<long> Permute2x128(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<long> Permute2x128 (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function Permute2x128 (left As Vector256(Of Long), right As Vector256(Of Long), control As Byte) As Vector256(Of Long)

パラメーター

right
Vector256<Int64>
control
Byte

戻り値

適用対象