Avx2.Permute2x128 メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
Permute2x128(Vector256<UInt64>, Vector256<UInt64>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<UInt32>, Vector256<UInt32>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<SByte>, Vector256<SByte>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<UInt16>, Vector256<UInt16>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<Int32>, Vector256<Int32>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<Int16>, Vector256<Int16>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<Byte>, Vector256<Byte>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<Int64>, Vector256<Int64>, Byte) |
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8) VPERM2I128 ymm, ymm, ymm/m256, imm8 |
Permute2x128(Vector256<UInt64>, Vector256<UInt64>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ulong> Permute2x128 (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function Permute2x128 (left As Vector256(Of ULong), right As Vector256(Of ULong), control As Byte) As Vector256(Of ULong)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<UInt32>, Vector256<UInt32>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<uint> Permute2x128 (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * byte -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function Permute2x128 (left As Vector256(Of UInteger), right As Vector256(Of UInteger), control As Byte) As Vector256(Of UInteger)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<SByte>, Vector256<SByte>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::SByte> Permute2x128(System::Runtime::Intrinsics::Vector256<System::SByte> left, System::Runtime::Intrinsics::Vector256<System::SByte> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<sbyte> Permute2x128 (System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * byte -> System.Runtime.Intrinsics.Vector256<sbyte>
Public Shared Function Permute2x128 (left As Vector256(Of SByte), right As Vector256(Of SByte), control As Byte) As Vector256(Of SByte)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<UInt16>, Vector256<UInt16>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> Permute2x128(System::Runtime::Intrinsics::Vector256<System::UInt16> left, System::Runtime::Intrinsics::Vector256<System::UInt16> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ushort> Permute2x128 (System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function Permute2x128 (left As Vector256(Of UShort), right As Vector256(Of UShort), control As Byte) As Vector256(Of UShort)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<Int32>, Vector256<Int32>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<int> Permute2x128(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<int> Permute2x128 (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> * byte -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function Permute2x128 (left As Vector256(Of Integer), right As Vector256(Of Integer), control As Byte) As Vector256(Of Integer)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<Int16>, Vector256<Int16>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<short> Permute2x128(System::Runtime::Intrinsics::Vector256<short> left, System::Runtime::Intrinsics::Vector256<short> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<short> Permute2x128 (System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function Permute2x128 (left As Vector256(Of Short), right As Vector256(Of Short), control As Byte) As Vector256(Of Short)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<Byte>, Vector256<Byte>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> Permute2x128(System::Runtime::Intrinsics::Vector256<System::Byte> left, System::Runtime::Intrinsics::Vector256<System::Byte> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<byte> Permute2x128 (System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> * byte -> System.Runtime.Intrinsics.Vector256<byte>
Public Shared Function Permute2x128 (left As Vector256(Of Byte), right As Vector256(Of Byte), control As Byte) As Vector256(Of Byte)
パラメーター
- control
- Byte
戻り値
適用対象
Permute2x128(Vector256<Int64>, Vector256<Int64>, Byte)
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
- ソース:
- Avx2.cs
__m256i _mm256_permute2x128_si256 (__m256i a, __m256i b, const int imm8)
VPERM2I128 ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<long> Permute2x128(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<long> Permute2x128 (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, byte control);
static member Permute2x128 : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function Permute2x128 (left As Vector256(Of Long), right As Vector256(Of Long), control As Byte) As Vector256(Of Long)
パラメーター
- control
- Byte
戻り値
適用対象
.NET