Sse2.And メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
And(Vector128<UInt16>, Vector128<UInt16>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<UInt64>, Vector128<UInt64>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<UInt32>, Vector128<UInt32>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<Int64>, Vector128<Int64>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<Double>, Vector128<Double>) |
__m128d _mm_and_pd (__m128d a, __m128d b) ANDPD xmm, xmm/m128 |
And(Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_and_si128 (__m128i a、__m128i b) PAND xmm, xmm/m128 |
And(Vector128<UInt16>, Vector128<UInt16>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> And(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector128<ushort> And (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);
static member And : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function And (left As Vector128(Of UShort), right As Vector128(Of UShort)) As Vector128(Of UShort)
パラメーター
戻り値
適用対象
And(Vector128<UInt64>, Vector128<UInt64>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> And(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right);
public static System.Runtime.Intrinsics.Vector128<ulong> And (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);
static member And : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function And (left As Vector128(Of ULong), right As Vector128(Of ULong)) As Vector128(Of ULong)
パラメーター
戻り値
適用対象
And(Vector128<UInt32>, Vector128<UInt32>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> And(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector128<uint> And (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);
static member And : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function And (left As Vector128(Of UInteger), right As Vector128(Of UInteger)) As Vector128(Of UInteger)
パラメーター
戻り値
適用対象
And(Vector128<SByte>, Vector128<SByte>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> And(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> And (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member And : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function And (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)
パラメーター
戻り値
適用対象
And(Vector128<Int64>, Vector128<Int64>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<long> And(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right);
public static System.Runtime.Intrinsics.Vector128<long> And (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);
static member And : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function And (left As Vector128(Of Long), right As Vector128(Of Long)) As Vector128(Of Long)
パラメーター
戻り値
適用対象
And(Vector128<Int32>, Vector128<Int32>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<int> And(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> And (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member And : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function And (left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
パラメーター
戻り値
適用対象
And(Vector128<Int16>, Vector128<Int16>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<short> And(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> And (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member And : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function And (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
パラメーター
戻り値
適用対象
And(Vector128<Double>, Vector128<Double>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128d _mm_and_pd (__m128d a, __m128d b)
ANDPD xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<double> And(System::Runtime::Intrinsics::Vector128<double> left, System::Runtime::Intrinsics::Vector128<double> right);
public static System.Runtime.Intrinsics.Vector128<double> And (System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right);
static member And : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function And (left As Vector128(Of Double), right As Vector128(Of Double)) As Vector128(Of Double)
パラメーター
戻り値
適用対象
And(Vector128<Byte>, Vector128<Byte>)
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
- ソース:
- Sse2.cs
__m128i _mm_and_si128 (__m128i a、__m128i b)
PAND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> And(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right);
public static System.Runtime.Intrinsics.Vector128<byte> And (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);
static member And : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function And (left As Vector128(Of Byte), right As Vector128(Of Byte)) As Vector128(Of Byte)
パラメーター
戻り値
適用対象
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