LayoutEngine クラス

定義

レイアウト エンジンを実装するための基本クラスを提供します。

public ref class LayoutEngine abstract
public abstract class LayoutEngine
type LayoutEngine = class
Public MustInherit Class LayoutEngine
継承
LayoutEngine

次のコード例は、クラスを使用してカスタム レイアウト動作 LayoutEngine を実装する方法を示しています。

#using <System.Drawing.dll>
#using <System.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Collections::Generic;
using namespace System::Drawing;
using namespace System::Text;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::Layout;

// This class demonstrates a simple custom layout engine.
public ref class DemoFlowLayout : public LayoutEngine
{
public:
    virtual bool Layout(Object^ container,
        LayoutEventArgs^ layoutEventArgs) override
    {
        Control^ parent = nullptr;
        try
        {
            parent = (Control ^) container;
        }
        catch (InvalidCastException^ ex)
        {
            throw gcnew ArgumentException(
                "The parameter 'container' must be a control", "container", ex);
        }
        // Use DisplayRectangle so that parent.Padding is honored.
        Rectangle parentDisplayRectangle = parent->DisplayRectangle;
        Point nextControlLocation = parentDisplayRectangle.Location;

        for each (Control^ currentControl in parent->Controls)
        {
            // Only apply layout to visible controls.
            if (!currentControl->Visible)
            {
                continue;
            }

            // Respect the margin of the control:
            // shift over the left and the top.
            nextControlLocation.Offset(currentControl->Margin.Left,
                currentControl->Margin.Top);

            // Set the location of the control.
            currentControl->Location = nextControlLocation;

            // Set the autosized controls to their
            // autosized heights.
            if (currentControl->AutoSize)
            {
                currentControl->Size = currentControl->GetPreferredSize(
                    parentDisplayRectangle.Size);
            }

            // Move X back to the display rectangle origin.
            nextControlLocation.X = parentDisplayRectangle.X;

            // Increment Y by the height of the control
            // and the bottom margin.
            nextControlLocation.Y += currentControl->Height +
                currentControl->Margin.Bottom;
        }

        // Optional: Return whether or not the container's
        // parent should perform layout as a result of this
        // layout. Some layout engines return the value of
        // the container's AutoSize property.

        return false;
    }
};

// This class demonstrates a simple custom layout panel.
// It overrides the LayoutEngine property of the Panel
// control to provide a custom layout engine.
public ref class DemoFlowPanel : public Panel
{
private:
    DemoFlowLayout^ layoutEngine;

public:
    DemoFlowPanel()
    {
        layoutEngine = gcnew DemoFlowLayout();
    }

public:
    virtual property System::Windows::Forms::Layout::LayoutEngine^ LayoutEngine
    {
        System::Windows::Forms::Layout::LayoutEngine^ get() override
        {
            if (layoutEngine == nullptr)
            {
                layoutEngine = gcnew DemoFlowLayout();
            }

            return layoutEngine;
        }
    }
};
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Windows.Forms.Layout;

// This class demonstrates a simple custom layout panel.
// It overrides the LayoutEngine property of the Panel
// control to provide a custom layout engine. 
public class DemoFlowPanel : Panel
{
    private DemoFlowLayout layoutEngine;

    public DemoFlowPanel()
    {
    }

    public override LayoutEngine LayoutEngine
    {
        get
        {
            layoutEngine ??= new DemoFlowLayout();

            return layoutEngine;
        }
    }
}

// This class demonstrates a simple custom layout engine.
public class DemoFlowLayout : LayoutEngine
{
    public override bool Layout(
        object container,
        LayoutEventArgs layoutEventArgs)
    {
        Control parent = container as Control;

        // Use DisplayRectangle so that parent.Padding is honored.
        Rectangle parentDisplayRectangle = parent.DisplayRectangle;
        Point nextControlLocation = parentDisplayRectangle.Location;

        foreach (Control c in parent.Controls)
        {
            // Only apply layout to visible controls.
            if (!c.Visible)
            {
                continue;
            }

            // Respect the margin of the control:
            // shift over the left and the top.
            nextControlLocation.Offset(c.Margin.Left, c.Margin.Top);

            // Set the location of the control.
            c.Location = nextControlLocation;

            // Set the autosized controls to their 
            // autosized heights.
            if (c.AutoSize)
            {
                c.Size = c.GetPreferredSize(parentDisplayRectangle.Size);
            }

            // Move X back to the display rectangle origin.
            nextControlLocation.X = parentDisplayRectangle.X;

            // Increment Y by the height of the control 
            // and the bottom margin.
            nextControlLocation.Y += c.Height + c.Margin.Bottom;
        }

        // Optional: Return whether or not the container's 
        // parent should perform layout as a result of this 
        // layout. Some layout engines return the value of 
        // the container's AutoSize property.

        return false;
    }
}
Imports System.Collections.Generic
Imports System.Drawing
Imports System.Text
Imports System.Windows.Forms
Imports System.Windows.Forms.Layout

' This class demonstrates a simple custom layout panel.
' It overrides the LayoutEngine property of the Panel
' control to provide a custom layout engine. 
Public Class DemoFlowPanel
    Inherits Panel

    Private layoutEng As DemoFlowLayout

    Public Sub New()
    End Sub

    Public Overrides ReadOnly Property LayoutEngine() As LayoutEngine
        Get
            If layoutEng Is Nothing Then
                layoutEng = New DemoFlowLayout()
            End If

            Return layoutEng
        End Get
    End Property
End Class

' This class demonstrates a simple custom layout engine.
Public Class DemoFlowLayout
   Inherits LayoutEngine

    Public Overrides Function Layout( _
    ByVal container As Object, _
    ByVal layoutEventArgs As LayoutEventArgs) As Boolean

        Dim parent As Control = container

        ' Use DisplayRectangle so that parent.Padding is honored.
        Dim parentDisplayRectangle As Rectangle = parent.DisplayRectangle
        Dim nextControlLocation As Point = parentDisplayRectangle.Location

        Dim c As Control
        For Each c In parent.Controls

            ' Only apply layout to visible controls.
            If c.Visible <> True Then
                Continue For
            End If

            ' Respect the margin of the control:
            ' shift over the left and the top.
            nextControlLocation.Offset(c.Margin.Left, c.Margin.Top)

            ' Set the location of the control.
            c.Location = nextControlLocation

            ' Set the autosized controls to their 
            ' autosized heights.
            If c.AutoSize Then
                c.Size = c.GetPreferredSize(parentDisplayRectangle.Size)
            End If

            ' Move X back to the display rectangle origin.
            nextControlLocation.X = parentDisplayRectangle.X

            ' Increment Y by the height of the control 
            ' and the bottom margin.
            nextControlLocation.Y += c.Height + c.Margin.Bottom
        Next c

        ' Optional: Return whether or not the container's 
        ' parent should perform layout as a result of this 
        ' layout. Some layout engines return the value of 
        ' the container's AutoSize property.
        Return False

    End Function
End Class

注釈

実行時に LayoutEngine カスタム レイアウト動作を作成する場合は、このクラスを使用します。 クラスから独自のクラスを LayoutEngine 派生させ、メソッドを Layout オーバーライドしてカスタム レイアウトの動作を定義します。

コンストラクター

LayoutEngine()

LayoutEngine クラスの新しいインスタンスを初期化します。

メソッド

Equals(Object)

指定されたオブジェクトが現在のオブジェクトと等しいかどうかを判断します。

(継承元 Object)
GetHashCode()

既定のハッシュ関数として機能します。

(継承元 Object)
GetType()

現在のインスタンスの Type を取得します。

(継承元 Object)
InitLayout(Object, BoundsSpecified)

レイアウト エンジンを初期化します。

Layout(Object, LayoutEventArgs)

レイアウト エンジンにレイアウト操作の実行を要求します。

MemberwiseClone()

現在の Object の簡易コピーを作成します。

(継承元 Object)
ToString()

現在のオブジェクトを表す文字列を返します。

(継承元 Object)

適用対象

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