Int16KeyFrame.InterpolateValue(Int16, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns the interpolated value of a specific key frame at the progress increment provided.
public:
short InterpolateValue(short baseValue, double keyFrameProgress);
public short InterpolateValue (short baseValue, double keyFrameProgress);
member this.InterpolateValue : int16 * double -> int16
Public Function InterpolateValue (baseValue As Short, keyFrameProgress As Double) As Short
Parameters
- baseValue
- Int16
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Exceptions
Occurs if keyFrameProgress
is not between 0.0 and 1.0, inclusive.
Remarks
The base value is typically the initial value of the property being animated or the Value of the previous key frame.
Most implementations will return the value of baseValue
when keyFrameProgress
is 0.0.
Applies to
.NET