SplineRotation3DKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineRotation3DKeyFrame class.
Overloads
SplineRotation3DKeyFrame() |
Initializes a new instance of the SplineRotation3DKeyFrame class. |
SplineRotation3DKeyFrame(Rotation3D) |
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value. |
SplineRotation3DKeyFrame(Rotation3D, KeyTime) |
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value and key time. |
SplineRotation3DKeyFrame(Rotation3D, KeyTime, KeySpline) |
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value, key time, and KeySpline. |
SplineRotation3DKeyFrame()
Initializes a new instance of the SplineRotation3DKeyFrame class.
public:
SplineRotation3DKeyFrame();
public SplineRotation3DKeyFrame ();
Public Sub New ()
Applies to
SplineRotation3DKeyFrame(Rotation3D)
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value.
public:
SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D)
Parameters
- value
- Rotation3D
Ending value (also known as "target value") for the key frame.
Applies to
SplineRotation3DKeyFrame(Rotation3D, KeyTime)
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value and key time.
public:
SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D, keyTime As KeyTime)
Parameters
- value
- Rotation3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineRotation3DKeyFrame(Rotation3D, KeyTime, KeySpline)
Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Rotation3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.
Applies to
.NET