FileSystemWatcher.EnableRaisingEvents プロパティ
コンポーネントが有効かどうかを示す値を取得または設定します。
Public Property EnableRaisingEvents As Boolean
[C#]
public bool EnableRaisingEvents {get; set;}
[C++]
public: __property bool get_EnableRaisingEvents();public: __property void set_EnableRaisingEvents(bool);
[JScript]
public function get EnableRaisingEvents() : Boolean;public function set EnableRaisingEvents(Boolean);
プロパティ値
コンポーネントが有効な場合は true 。それ以外の場合は false 。既定値は false です。Visual Studio .NET のデザイナでコンポーネントを使用している場合、既定値は true です。
解説
コンポーネントは EnableRaisingEvents を true に設定しない限りイベントを発生させません。
メモ コンポーネントは、 Path プロパティが設定され、 EnableRaisingEvents が true になるまで指定したディレクトリをウォッチしません。
使用例
[Visual Basic, C#, C++] 実行時に指定したディレクトリをウォッチする FileSystemWatcher を作成する例を次に示します。コンポーネントは、ディレクトリのテキスト ファイルの LastWrite 時刻と LastAccess 時刻の変更、それらのファイルの作成、削除、名前の変更をウォッチするように設定されます。ファイルが変更、作成、または削除されると、そのファイルのパスがコンソールに表示されます。ファイルの名前を変更する場合は、古いパスと新しいパスがコンソールに出力されます。
[Visual Basic, C#, C++] この例では、 System.Diagnostics 名前空間と System.IO 名前空間を使用します。
Public Class Watcher
Public Shared Sub Main()
Dim args() As String = System.Environment.GetCommandLineArgs()
' If a directory is not specified, exit the program.
If args.Length <> 2 Then
' Display the proper way to call the program.
Console.WriteLine("Usage: Watcher.exe (directory)")
Return
End If
' Create a new FileSystemWatcher and set its properties.
Dim watcher As New FileSystemWatcher()
watcher.Path = args(1)
' Watch for changes in LastAccess and LastWrite times, and
' the renaming of files or directories.
watcher.NotifyFilter = (NotifyFilters.LastAccess Or NotifyFilters.LastWrite Or NotifyFilters.FileName Or NotifyFilters.DirectoryName)
' Only watch text files.
watcher.Filter = "*.txt"
' Add event handlers.
AddHandler watcher.Changed, AddressOf OnChanged
AddHandler watcher.Created, AddressOf OnChanged
AddHandler watcher.Deleted, AddressOf OnChanged
AddHandler watcher.Renamed, AddressOf OnRenamed
' Begin watching.
watcher.EnableRaisingEvents = True
' Wait for the user to quit the program.
Console.WriteLine("Press 'q' to quit the sample.")
While Chr(Console.Read()) <> "q"c
End While
End Sub
' Define the event handlers.
Private Shared Sub OnChanged(source As Object, e As FileSystemEventArgs)
' Specify what is done when a file is changed, created, or deleted.
Console.WriteLine("File: " & e.FullPath & " " & e.ChangeType)
End Sub
Private Shared Sub OnRenamed(source As Object, e As RenamedEventArgs)
' Specify what is done when a file is renamed.
Console.WriteLine("File: {0} renamed to {1}", e.OldFullPath, e.FullPath)
End Sub
End Class
[C#]
public class Watcher
{
public static void Main()
{
string[] args = System.Environment.GetCommandLineArgs();
// If a directory is not specified, exit program.
if(args.Length != 2)
{
// Display the proper way to call the program.
Console.WriteLine("Usage: Watcher.exe (directory)");
return;
}
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = args[1];
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Only watch text files.
watcher.Filter = "*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
// Wait for the user to quit the program.
Console.WriteLine("Press \'q\' to quit the sample.");
while(Console.Read()!='q');
}
// Define the event handlers.
private static void OnChanged(object source, FileSystemEventArgs e)
{
// Specify what is done when a file is changed, created, or deleted.
Console.WriteLine("File: " + e.FullPath + " " + e.ChangeType);
}
private static void OnRenamed(object source, RenamedEventArgs e)
{
// Specify what is done when a file is renamed.
Console.WriteLine("File: {0} renamed to {1}", e.OldFullPath, e.FullPath);
}
}
[C++]
public __gc class Watcher
{
public:
// Define the event handlers.
static void OnChanged(Object* /*source*/, FileSystemEventArgs* e)
{
// Specify what is done when a file is changed, created, or deleted.
Console::WriteLine(S"File: {0} {1}", e->FullPath, __box(e->ChangeType));
}
static void OnRenamed(Object* /*source*/, RenamedEventArgs* e)
{
// Specify what is done when a file is renamed.
Console::WriteLine(S"File: {0} renamed to {1}", e->OldFullPath, e->FullPath);
}
};
int main()
{
String* args[] = System::Environment::GetCommandLineArgs();
// If a directory is not specified, exit program.
if(args->Length != 2)
{
// Display the proper way to call the program.
Console::WriteLine(S"Usage: Watcher.exe (directory)");
return 0;
}
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher* watcher = new FileSystemWatcher();
watcher->Path = args[1];
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher->NotifyFilter = static_cast<NotifyFilters>( NotifyFilters::LastAccess | NotifyFilters::LastWrite
| NotifyFilters::FileName | NotifyFilters::DirectoryName );
// Only watch text files.
watcher->Filter = S"*.txt";
// Add event handlers.
watcher->Changed += new FileSystemEventHandler(0, Watcher::OnChanged);
watcher->Created += new FileSystemEventHandler(0, Watcher::OnChanged);
watcher->Deleted += new FileSystemEventHandler(0, Watcher::OnChanged);
watcher->Renamed += new RenamedEventHandler(0, Watcher::OnRenamed);
// Begin watching.
watcher->EnableRaisingEvents = true;
// Wait for the user to quit the program.
Console::WriteLine(S"Press \'q\' to quit the sample.");
while(Console::Read()!='q');
}
[JScript] JScript のサンプルはありません。Visual Basic、C#、および C++ のサンプルを表示するには、このページの左上隅にある言語のフィルタ ボタン をクリックします。
必要条件
プラットフォーム: Windows NT Server 4.0, Windows NT Workstation 4.0, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 ファミリ
参照
FileSystemWatcher クラス | FileSystemWatcher メンバ | System.IO 名前空間