Message.Formatter プロパティ

オブジェクトをメッセージ本文にシリアル化する、またはメッセージ本文からオブジェクトを逆シリアル化するのに使う書式指定子を取得または設定します。

Public Property Formatter As IMessageFormatter
[C#]
public IMessageFormatter Formatter {get; set;}
[C++]
public: __property IMessageFormatter* get_Formatter();public: __property void set_Formatter(IMessageFormatter*);
[JScript]
public function get Formatter() : IMessageFormatter;public function set Formatter(IMessageFormatter);

プロパティ値

メッセージ本文に書き込むストリーム、またはメッセージ本文から読み取るストリームを生成する IMessageFormatter 。既定値は XmlMessageFormatter です。

例外

例外の種類 条件
ArgumentException Formatter プロパティが null 参照 (Visual Basic では Nothing) です。

解説

メッセージの読み取りと書き込みを行うときには Formatter プロパティを使います。メッセージがキューに送信されるときには、 Body プロパティが書式指定子によってシリアル化され、メッセージ キューに送信できるストリームになります。キューから読み取るときには、メッセージ データが書式指定子によって逆シリアル化され、 Body プロパティになります。

メッセージの内容を BodyStream プロパティに直接書き込む以外は、メッセージを送信する前に Formatter プロパティを設定します。 MessageQueue インスタンスで Send メソッドが呼び出された場合は、 Formatter プロパティに格納されている書式指定子を使用して、メッセージの本文がシリアル化されます。 Formatter プロパティの値を指定せずにメッセージを送信した場合、書式指定子は既定値の XmlMessageFormatter に設定されます。

XmlMessageFormatter は疎結合であるため、この形式を使用する場合に、送信側と受信側のオブジェクト型が同じである必要はありません。 ActiveXMessageFormatterBinaryMessageFormatter は、データをシリアル化してバイナリ表現にします。 ActiveXMessageFormatter は COM コンポーネントを送受信するときに使用されます。

使用例

[Visual Basic, C#, C++] BinaryMessageFormatter を使用してメッセージの本文を書式設定する例を次に示します。.

 
Imports System
Imports System.Messaging
Imports System.Drawing
Imports System.IO


Namespace MyProject
    _
   
   
   '/ <summary>
   '/ Provides a container class for the example.
   '/ </summary>
   Public Class MyNewQueue
      
      
      '**************************************************
      ' Provides an entry point into the application.
      '         
      ' This example sends and receives a message from
      ' a queue.
      '**************************************************
      Public Shared Sub Main()
         ' Create a new instance of the class.
         Dim myNewQueue As New MyNewQueue()
         
         ' Create a queue on the local computer.
         CreateQueue(".\myQueue")
         
         ' Send a message to a queue.
         myNewQueue.SendMessage()
         
         ' Receive a message from a queue.
         myNewQueue.ReceiveMessage()
         
         Return
      End Sub 'Main
      
      
      '**************************************************
      ' Creates a new queue.
      '**************************************************
      Public Shared Sub CreateQueue(queuePath As String)
         Try
            If Not MessageQueue.Exists(queuePath) Then
               MessageQueue.Create(queuePath)
            Else
               Console.WriteLine((queuePath + " already exists."))
            End If
         Catch e As MessageQueueException
            Console.WriteLine(e.Message)
         End Try
      End Sub 'CreateQueue
       
      
      '**************************************************
      ' Sends an image to a queue, using the BinaryMessageFormatter.
      '**************************************************
      Public Sub SendMessage()
         Try
            
            ' Create a new bitmap.
            ' The file must be in the \bin\debug or \bin\retail folder, or
            ' you must give a full path to its location.
            Dim myImage As Image = Bitmap.FromFile("SentImage.bmp")
            
            ' Connect to a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            Dim myMessage As New Message(myImage, New BinaryMessageFormatter())
            
            ' Send the image to the queue.
            myQueue.Send(myMessage)
         Catch e As ArgumentException
            Console.WriteLine(e.Message)
         End Try 
         
         Return
      End Sub 'SendMessage
      
      
      
      '**************************************************
      ' Receives a message containing an image.
      '**************************************************
      Public Sub ReceiveMessage()
         
         Try
            
            ' Connect to the a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            ' Set the formatter to indicate body contains an Order.
            myQueue.Formatter = New BinaryMessageFormatter()
            
            ' Receive and format the message. 
            Dim myMessage As System.Messaging.Message = myQueue.Receive()
            Dim myImage As Bitmap = CType(myMessage.Body, Bitmap)
            
            ' This will be saved in the \bin\debug or \bin\retail folder.
            myImage.Save("ReceivedImage.bmp", System.Drawing.Imaging.ImageFormat.Bmp)
         
         
         
         Catch
         ' Handle Message Queuing exceptions.
         
         ' Handle invalid serialization format.
         Catch e As InvalidOperationException
            Console.WriteLine(e.Message)
         
         Catch e As IOException
         End Try
         ' Handle file access exceptions.
         
         ' Catch other exceptions as necessary.
         Return
      End Sub 'ReceiveMessage
   End Class 'MyNewQueue
End Namespace 'MyProject

[C#] 
using System;
using System.Messaging;
using System.Drawing;
using System.IO;

namespace MyProject
{
    

    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //         
        // This example sends and receives a message from
        // a queue.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Create a queue on the local computer.
            CreateQueue(".\\myQueue");
            
            // Send a message to a queue.
            myNewQueue.SendMessage();

            // Receive a message from a queue.
            myNewQueue.ReceiveMessage();

            return;
        }

        //**************************************************
        // Creates a new queue.
        //**************************************************

        public static void CreateQueue(string queuePath)
        {
            try    
                {
                if(!MessageQueue.Exists(queuePath))
                {
                    MessageQueue.Create(queuePath);
                }
                else
                {
                    Console.WriteLine(queuePath + " already exists.");
                }
            }
            catch (MessageQueueException e)
            {
                Console.WriteLine(e.Message);
            }
            
        }

        //**************************************************
        // Sends an image to a queue, using the BinaryMessageFormatter.
        //**************************************************
        
        public void SendMessage()
        {
            try{

                // Create a new bitmap.
                // The file must be in the \bin\debug or \bin\retail folder, or
                // you must give a full path to its location.
                Image myImage = Bitmap.FromFile("SentImage.bmp");

                // Connect to a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");
                
                Message myMessage = new Message(myImage, new BinaryMessageFormatter());

                // Send the image to the queue.
                myQueue.Send(myMessage);
            }
            catch(ArgumentException e)
            {
                Console.WriteLine(e.Message);
            
            }

            return;
        }


        //**************************************************
        // Receives a message containing an image.
        //**************************************************
        
        public  void ReceiveMessage()
        {
                        
            try
            {

                // Connect to the a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");

                // Set the formatter to indicate body contains an Order.
                myQueue.Formatter = new BinaryMessageFormatter();

                // Receive and format the message. 
                System.Messaging.Message myMessage = myQueue.Receive(); 
                Bitmap myImage = (Bitmap)myMessage.Body;
                
                // This will be saved in the \bin\debug or \bin\retail folder.
                myImage.Save("ReceivedImage.bmp",System.Drawing.Imaging.ImageFormat.Bmp);
                
                
            }
            
            catch (MessageQueueException)
            {
                // Handle Message Queuing exceptions.
            }

            // Handle invalid serialization format.
            catch (InvalidOperationException e)
            {
                Console.WriteLine(e.Message);
            }

            catch (IOException e)
            {
                // Handle file access exceptions.
            }
            
            // Catch other exceptions as necessary.

            return;
        }
    }
}

[C++] 
#using <mscorlib.dll>
#using <system.dll>
#using <system.messaging.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::Messaging;
using namespace System::Drawing;
using namespace System::IO;

/// <summary>
/// Provides a container class for the example.
/// </summary>
__gc class MyNewQueue 
{
    //*************************************************
    // Creates a new queue.
    //*************************************************
public:
    static void CreateQueue(String* queuePath) 
    {
        try 
        {
            if (!MessageQueue::Exists(queuePath)) 
            {
                MessageQueue::Create(queuePath);
            }
            else 
            {
                Console::WriteLine("{0} already exists.", queuePath);
            }
        } 
        catch (MessageQueueException* e) 
        {
            Console::WriteLine(e->Message);
        }

    }

    //*************************************************
    // Sends an image to a queue, using the BinaryMessageFormatter.
    //*************************************************
public:
    void SendMessage() 
    {
        try 
        {
            // Create a new bitmap.
            // The file must be in the \bin\debug or \bin\retail folder, or
            // you must give a full path to its location.
            Image* myImage = Bitmap::FromFile(S"SentImage::bmp");

            // Connect to a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            Message* myMessage = new Message(myImage, new BinaryMessageFormatter());

            // Send the image to the queue.
            myQueue->Send(myMessage);
        } 
        catch (ArgumentException* e) 
        {
            Console::WriteLine(e->Message);
        }

        return;
    }

    //*************************************************
    // Receives a message containing an image.
    //*************************************************
public:
    void ReceiveMessage() 
    {
        try 
        {
            // Connect to the a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            // Set the formatter to indicate body contains an Order.
            myQueue->Formatter = new BinaryMessageFormatter();

            // Receive and format the message. 
            Message* myMessage = myQueue->Receive(); 
            Bitmap* myImage = static_cast<Bitmap*>(myMessage->Body);

            // This will be saved in the \bin\debug or \bin\retail folder.
            myImage->Save(S"ReceivedImage::bmp", System::Drawing::Imaging::ImageFormat::Bmp);
        } 
        catch (MessageQueueException*) 
        {
            // Handle Message Queuing exceptions.
        }

        // Handle invalid serialization format.
        catch (InvalidOperationException* e) 
        {
            Console::WriteLine(e->Message);
        }
        catch (IOException* e) 
        {
            // Handle file access exceptions.
        }

        // Catch other exceptions as necessary.
        return;
    }
};

//*************************************************
// Provides an entry point into the application.
//         
// This example sends and receives a message from
// a queue.
//*************************************************
int main() 
{
    // Create a new instance of the class.
    MyNewQueue* myNewQueue = new MyNewQueue();

    // Create a queue on the local computer.
    MyNewQueue::CreateQueue(S".\\myQueue");

    // Send a message to a queue.
    myNewQueue->SendMessage();

    // Receive a message from a queue.
    myNewQueue->ReceiveMessage();

    return 0;
}

[Visual Basic, C#, C++] XmlMessageFormatter を使用してメッセージの本文を書式設定する例を次に示します。.

 
Imports System
Imports System.Messaging
Imports System.Drawing
Imports System.IO


Namespace MyProject
    _
   
   ' The following example 
   ' sends to a queue and receives from a queue.
   Public Class Order
      Public orderId As Integer
      Public orderTime As DateTime
   End Class 'Order
    _
   
   '/ <summary>
   '/ Provides a container class for the example.
   '/ </summary>
   Public Class MyNewQueue
      
      
      '**************************************************
      ' Provides an entry point into the application.
      '         
      ' This example sends and receives a message from
      ' a queue.
      '**************************************************
      Public Shared Sub Main()
         ' Create a new instance of the class.
         Dim myNewQueue As New MyNewQueue()
         
         ' Create a queue on the local computer.
         CreateQueue(".\myQueue")
         
         ' Send a message to a queue.
         myNewQueue.SendMessage()
         
         ' Receive a message from a queue.
         myNewQueue.ReceiveMessage()
         
         Return
      End Sub 'Main
      
      
      '**************************************************
      ' Creates a new queue.
      '**************************************************
      Public Shared Sub CreateQueue(queuePath As String)
         Try
            If Not MessageQueue.Exists(queuePath) Then
               MessageQueue.Create(queuePath)
            Else
               Console.WriteLine((queuePath + " already exists."))
            End If
         Catch e As MessageQueueException
            Console.WriteLine(e.Message)
         End Try
      End Sub 'CreateQueue
       
      
      '**************************************************
      ' Sends an Order to a queue.
      '**************************************************
      Public Sub SendMessage()
         Try
            
            ' Create a new order and set values.
            Dim sentOrder As New Order()
            sentOrder.orderId = 3
            sentOrder.orderTime = DateTime.Now
            
            ' Connect to a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            
            
            ' Create the new order.
            Dim myMessage As New Message(sentOrder)
            
            ' Send the order to the queue.
            myQueue.Send(myMessage)
         Catch e As ArgumentException
            Console.WriteLine(e.Message)
         End Try 
         
         Return
      End Sub 'SendMessage
      
      
      
      '**************************************************
      ' Receives a message containing an order.
      '**************************************************
      Public Sub ReceiveMessage()
         ' Connect to the a queue on the local computer.
         Dim myQueue As New MessageQueue(".\myQueue")
         
         ' Set the formatter to indicate body contains an Order.
         myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(MyProject.Order)})
         
         Try
            ' Receive and format the message. 
            Dim myMessage As Message = myQueue.Receive()
            Dim myOrder As Order = CType(myMessage.Body, Order)
            
            ' Display message information.
            Console.WriteLine(("Order ID: " + myOrder.orderId.ToString()))
            Console.WriteLine(("Sent: " + myOrder.orderTime.ToString()))
         
         Catch
         ' Handle Message Queuing exceptions.
         
         ' Handle invalid serialization format.
         Catch e As InvalidOperationException
            Console.WriteLine(e.Message)
         End Try
         
         ' Catch other exceptions as necessary.
         Return
      End Sub 'ReceiveMessage
   End Class 'MyNewQueue
End Namespace 'MyProject

[C#] 
using System;
using System.Messaging;
using System.Drawing;
using System.IO;

namespace MyProject
{

    // The following example 
    // sends to a queue and receives from a queue.
    public class Order
    {
        public int orderId;
        public DateTime orderTime;
    };    

    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //         
        // This example sends and receives a message from
        // a queue.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Create a queue on the local computer.
            CreateQueue(".\\myQueue");
            
            // Send a message to a queue.
            myNewQueue.SendMessage();

            // Receive a message from a queue.
            myNewQueue.ReceiveMessage();

            return;
        }

        //**************************************************
        // Creates a new queue.
        //**************************************************

        public static void CreateQueue(string queuePath)
        {
            try    
            {
                if(!MessageQueue.Exists(queuePath))
                {
                    MessageQueue.Create(queuePath);
                }
                else
                {
                    Console.WriteLine(queuePath + " already exists.");
                }
            }
            catch (MessageQueueException e)
            {
                Console.WriteLine(e.Message);
            }
            
        }

        //**************************************************
        // Sends an Order to a queue.
        //**************************************************
        
        public void SendMessage()
        {
            try
            {

                // Create a new order and set values.
                Order sentOrder = new Order();
                sentOrder.orderId = 3;
                sentOrder.orderTime = DateTime.Now;

                // Connect to a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");


                
                // Create the new order.
                Message myMessage = new Message(sentOrder);

                // Send the order to the queue.
                myQueue.Send(myMessage);
            }
            catch(ArgumentException e)
            {
                Console.WriteLine(e.Message);
            
            }

            return;
        }


        //**************************************************
        // Receives a message containing an order.
        //**************************************************
        
        public  void ReceiveMessage()
        {
            // Connect to the a queue on the local computer.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Set the formatter to indicate body contains an Order.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(MyProject.Order)});
            
            try
            {
                // Receive and format the message. 
                Message myMessage =    myQueue.Receive(); 
                Order myOrder = (Order)myMessage.Body;

                // Display message information.
                Console.WriteLine("Order ID: " + 
                    myOrder.orderId.ToString());
                Console.WriteLine("Sent: " + 
                    myOrder.orderTime.ToString());
            }
            
            catch (MessageQueueException)
            {
                // Handle Message Queuing exceptions.
            }

                // Handle invalid serialization format.
            catch (InvalidOperationException e)
            {
                Console.WriteLine(e.Message);
            }
            
            // Catch other exceptions as necessary.

            return;
        }
    }
}

[C++] 
#using <mscorlib.dll>
#using <system.dll>
#using <system.messaging.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::Messaging;
using namespace System::Drawing;
using namespace System::IO;


__gc class Order 
{
public:
    int orderId;
public:
    DateTime orderTime;
};    

__gc class MyNewQueue 
{
public:
    static void CreateQueue(String* queuePath) 
    {
        try 
        {
            if (!MessageQueue::Exists(queuePath)) 
            {
                MessageQueue::Create(queuePath);
            }
            else 
            {
                Console::WriteLine("{0} already exists.", queuePath );
            }
        } 
        catch (MessageQueueException* e) 
        {
            Console::WriteLine(e->Message);
        }
    }

public:
    void SendMessage() 
    {
        try 
        {
            // Create a new order and set values.
            Order* sentOrder = new Order();
            sentOrder->orderId = 3;
            sentOrder->orderTime = DateTime::Now;

            // Connect to a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            // Create the new order.
            Message* myMessage = new Message(sentOrder);

            // Send the order to the queue.
            myQueue->Send(myMessage);
        } 
        catch (ArgumentException* e) 
        {
            Console::WriteLine(e->Message);

        }
        return;
    }

public:
    void ReceiveMessage() 
    {
        // Connect to the a queue on the local computer.
        MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

        // Set the formatter to indicate body contains an Order.
        Type* p __gc[] = new Type*[1];
        p[0] = __typeof(Order);
        myQueue->Formatter = new XmlMessageFormatter( p );

        try 
        {
            // Receive and format the message. 
            Message* myMessage = myQueue->Receive(); 
            Order* myOrder = dynamic_cast<Order*>(myMessage->Body);

            // Display message information.
            Console::WriteLine(S"Order ID: {0}", __box(myOrder->orderId));
            Console::WriteLine(S"Sent: {0}", __box(myOrder->orderTime));
        }
        catch (MessageQueueException*) 
        {
            // Handle Message Queuing exceptions.
        }
        // Handle invalid serialization format.
        catch (InvalidOperationException* e) 
        {
            Console::WriteLine(e->Message);
        }
        // Catch other exceptions as necessary.

        return;
    }
};

int main() 
{
    // Create a new instance of the class.
    MyNewQueue* myNewQueue = new MyNewQueue();

    // Create a queue on the local computer.
    MyNewQueue::CreateQueue(S".\\myQueue");

    // Send a message to a queue.
    myNewQueue->SendMessage();

    // Receive a message from a queue.
    myNewQueue->ReceiveMessage();

    return 0;
}

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必要条件

プラットフォーム: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 ファミリ

.NET Framework セキュリティ:

参照

Message クラス | Message メンバ | System.Messaging 名前空間 | CanRead | XmlMessageFormatter | ActiveXMessageFormatter | BinaryMessageFormatter | MessageQueue.Formatter