IDirect3DBaseTexture8::GetLevelCount
This method returns the number of texture levels in a multilevel texture.
DWORD GetLevelCount();
Parameters
None.
Return Values
A DWORD value indicating the number of texture levels in a multilevel texture.
Remarks
This method applies to the IDirect3DTexture8 interface, which inherits from IDirect3DBaseTexture8.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DBaseTexture8 | IDirect3DTexture8
Last updated on Thursday, April 08, 2004
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