D3D12DDI_NODE_0084 structure (d3d12umddi.h)

The D3D12DDI_NODE_0084 structure describes a node in a work graph.

Syntax

typedef struct D3D12DDI_NODE_0084 {
  UINT                    NodeIndex;
  D3D12DDI_NODE_TYPE_0084 NodeType;
  union {
    D3D12DDI_SHADER_NODE_0084 Shader;
  };
} D3D12DDI_NODE_0084;

Members

NodeIndex

The index of the node in the work graph.

NodeType

A D3D12DDI_NODE_TYPE_0084 enumeration that specifies the type of the node and which union member is valid.

Shader

A D3D12DDI_SHADER_NODE_0084 structure that describes the shader node.

Remarks

For more information, see Work graphs.

Requirements

Requirement Value
Header d3d12umddi.h

See also

D3D12DDI_WORK_GRAPH_DESC_0084

PFND3D12DDI_ADD_TO_STATE_OBJECT_0072

PFND3D12DDI_CREATE_STATE_OBJECT_0054

PFND3D12DDI_DISPATCH_GRAPH_0084