D3DMXMatrixMultiply

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This function determines the product of two matrices in floating point format.

Syntax

D3DMXMATRIX* WINAPI D3DMXMatrixMultiply(
  D3DMXMATRIX*       pOut,
  CONST D3DMXMATRIX* pM1,
  CONST D3DMXMATRIX* pM2
);

Parameters

  • pOut
    [in, out] Pointer to the D3DMXMATRIX structure that is the result of the operation.
  • pM1
    [in] Pointer to a source D3DMXMATRIX structure.
  • pM2
    [in] Pointer to a source D3DMXMATRIX structure.

Return Value

Pointer to a D3DMXMATRIX structure that is the product of two matrices.

Remarks

The result represents the transformation M1 followed by the transformation M2 (Out = M1 * M2).

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DMXMatrixMultiply function can be used as a parameter for another function.

Requirements

Header d3dmx.h
Library D3dmx.lib
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also

Reference

D3DMX Functions
D3DMXMATRIX
D3DMXMatrixMultiplyFxd