JointKinematicBody Class
Definition
Important
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Updates a rigidbody transform against another transform.
public ref class JointKinematicBody : UnityEngine::MonoBehaviour
public class JointKinematicBody : UnityEngine.MonoBehaviour
type JointKinematicBody = class
inherit MonoBehaviour
Public Class JointKinematicBody
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourJointKinematicBody
Constructors
JointKinematicBody() |
Properties
HandednessType |
What hand this component lives on. |
Joint |
The joint this component tracks. |
JointType |
What joint this component lives on. |
OnDisableAction |
An event to subscribe to when the component get's disabled. Useful for tacking when the joint loses tracking. |
OnEnableAction |
An event to subscribe to when the component get's enabled. Useful for tacking when the joint loses tracking. |
Methods
UpdateState(Boolean) |
Updates the position of the JointKinematicBody based on JointType. |