MixedRealityControllerAttribute Constructors
Definition
Important
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Overloads
MixedRealityControllerAttribute(SupportedControllerType, Handedness[], String, MixedRealityControllerConfigurationFlags)
public MixedRealityControllerAttribute (Microsoft.MixedReality.Toolkit.Input.SupportedControllerType supportedControllerType, Microsoft.MixedReality.Toolkit.Utilities.Handedness[] supportedHandedness, string texturePath = "", Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags flags = (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0);
new Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute : Microsoft.MixedReality.Toolkit.Input.SupportedControllerType * Microsoft.MixedReality.Toolkit.Utilities.Handedness[] * string * Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags -> Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute
Public Sub New (supportedControllerType As SupportedControllerType, supportedHandedness As Handedness(), Optional texturePath As String = "", Optional flags As MixedRealityControllerConfigurationFlags = (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0)
Parameters
- supportedControllerType
- SupportedControllerType
- supportedHandedness
- Handedness[]
- texturePath
- String
Applies to
MixedRealityControllerAttribute(SupportedControllerType, Handedness[], String, MixedRealityControllerConfigurationFlags, SupportedUnityXRPipelines)
Constructor.
public MixedRealityControllerAttribute (Microsoft.MixedReality.Toolkit.Input.SupportedControllerType supportedControllerType, Microsoft.MixedReality.Toolkit.Utilities.Handedness[] supportedHandedness, string texturePath = "", Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags flags = (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0, Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines supportedUnityXRPipelines = Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.LegacyXR | Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.XRSDK);
new Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute : Microsoft.MixedReality.Toolkit.Input.SupportedControllerType * Microsoft.MixedReality.Toolkit.Utilities.Handedness[] * string * Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags * Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines -> Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerAttribute
Public Sub New (supportedControllerType As SupportedControllerType, supportedHandedness As Handedness(), Optional texturePath As String = "", Optional flags As MixedRealityControllerConfigurationFlags = (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerConfigurationFlags) 0, Optional supportedUnityXRPipelines As SupportedUnityXRPipelines = Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.LegacyXR | Microsoft.MixedReality.Toolkit.Utilities.SupportedUnityXRPipelines.XRSDK)
Parameters
- supportedControllerType
- SupportedControllerType
- supportedHandedness
- Handedness[]
- texturePath
- String
- supportedUnityXRPipelines
- SupportedUnityXRPipelines