SKAction.CreateApplyForce Método

Definição

Sobrecargas

CreateApplyForce(CGVector, Double)

Método de fábrica para criar um SKAction que se aplica force ao centro de gravidade de um SKNode objeto .PhysicsBody

CreateApplyForce(CGVector, CGPoint, Double)

CreateApplyForce(CGVector, Double)

Método de fábrica para criar um SKAction que se aplica force ao centro de gravidade de um SKNode objeto .PhysicsBody

[Foundation.Export("applyForce:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateApplyForce (CoreGraphics.CGVector force, double duration);
static member CreateApplyForce : CoreGraphics.CGVector * double -> SpriteKit.SKAction

Parâmetros

force
CGVector
duration
Double

Retornos

Atributos

Aplica-se a

CreateApplyForce(CGVector, CGPoint, Double)

[Foundation.Export("applyForce:atPoint:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateApplyForce (CoreGraphics.CGVector force, CoreGraphics.CGPoint point, double duration);
static member CreateApplyForce : CoreGraphics.CGVector * CoreGraphics.CGPoint * double -> SpriteKit.SKAction

Parâmetros

force
CGVector
point
CGPoint
duration
Double

Retornos

Atributos

Aplica-se a