FrameworkElement.RegisterName(String, Object) Método
Definição
Importante
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Fornece um acessador que simplifica o acesso ao método de registro NameScope.
public:
void RegisterName(System::String ^ name, System::Object ^ scopedElement);
public void RegisterName (string name, object scopedElement);
member this.RegisterName : string * obj -> unit
Public Sub RegisterName (name As String, scopedElement As Object)
Parâmetros
- name
- String
Nome a ser usado para o mapeamento de nome-objeto especificado.
- scopedElement
- Object
Objeto para o mapeamento.
Exemplos
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
public class ScopeExample : Page
{
private Storyboard myStoryboard;
private StackPanel myMainPanel;
private Button button1, button2;
public ScopeExample()
{
this.Background = Brushes.White;
myMainPanel = new StackPanel();
// Create a name scope for the stackpanel.
NameScope.SetNameScope(myMainPanel, new NameScope());
myMainPanel.Background = Brushes.Orange;
button1 = new Button();
button1.Name = "Button1";
// Register button1's name with myMainPanel.
myMainPanel.RegisterName(button1.Name, button1);
button1.Content = "Button 1";
button1.Click += new RoutedEventHandler(button1Clicked);
myMainPanel.Children.Add(button1);
button2 = new Button();
button2.Name = "Button2";
// Register button2's name with myMainPanel.
myMainPanel.RegisterName(button2.Name, button2);
button2.Content = "Button 2";
button2.Click += new RoutedEventHandler(button2Clicked);
myMainPanel.Children.Add(button2);
// Create some animations and a storyboard.
DoubleAnimation button1WidthAnimation =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetName(button1WidthAnimation, button1.Name);
Storyboard.SetTargetProperty(button1WidthAnimation, new PropertyPath(Button.WidthProperty));
DoubleAnimation button2WidthAnimation =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetName(button2WidthAnimation, button2.Name);
Storyboard.SetTargetProperty(button2WidthAnimation, new PropertyPath(Button.WidthProperty));
DoubleAnimation heightAnimationWithoutTarget =
new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
Storyboard.SetTargetProperty(heightAnimationWithoutTarget, new PropertyPath(FrameworkElement.HeightProperty));
myStoryboard = new Storyboard();
myStoryboard.Children.Add(button1WidthAnimation);
myStoryboard.Children.Add(button2WidthAnimation);
myStoryboard.Children.Add(heightAnimationWithoutTarget);
this.Content = myMainPanel;
}
private void button1Clicked(object sender, RoutedEventArgs args)
{
// Starts the animations. The animation without a specified
// target name, heightAnimationWithoutTarget, is applied to
// myMainPanel.
myStoryboard.Begin(myMainPanel);
}
private void button2Clicked(object sender, RoutedEventArgs args)
{
// Starts the animations. The animation without a specified
// target name, heightAnimationWithoutTarget, is applied to
// button2.
myStoryboard.Begin(button2);
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
Public Class ScopeExample
Inherits Page
Private myStoryboard As Storyboard
Private myMainPanel As StackPanel
Private button1, button2 As Button
Public Sub New()
Me.Background = Brushes.White
myMainPanel = New StackPanel()
' Create a name scope for the stackpanel.
NameScope.SetNameScope(myMainPanel, New NameScope())
myMainPanel.Background = Brushes.Orange
button1 = New Button()
button1.Name = "Button1"
' Register button1's name with myMainPanel.
myMainPanel.RegisterName(button1.Name, button1)
button1.Content = "Button 1"
AddHandler button1.Click, AddressOf button1Clicked
myMainPanel.Children.Add(button1)
button2 = New Button()
button2.Name = "Button2"
' Register button2's name with myMainPanel.
myMainPanel.RegisterName(button2.Name, button2)
button2.Content = "Button 2"
AddHandler button2.Click, AddressOf button2Clicked
myMainPanel.Children.Add(button2)
' Create some animations and a storyboard.
Dim button1WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetName(button1WidthAnimation, button1.Name)
Storyboard.SetTargetProperty(button1WidthAnimation, New PropertyPath(Button.WidthProperty))
Dim button2WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetName(button2WidthAnimation, button2.Name)
Storyboard.SetTargetProperty(button2WidthAnimation, New PropertyPath(Button.WidthProperty))
Dim heightAnimationWithoutTarget As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
Storyboard.SetTargetProperty(heightAnimationWithoutTarget, New PropertyPath(FrameworkElement.HeightProperty))
myStoryboard = New Storyboard()
myStoryboard.Children.Add(button1WidthAnimation)
myStoryboard.Children.Add(button2WidthAnimation)
myStoryboard.Children.Add(heightAnimationWithoutTarget)
Me.Content = myMainPanel
End Sub
Private Sub button1Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
' Starts the animations. The animation without a specified
' target name, heightAnimationWithoutTarget, is applied to
' myMainPanel.
myStoryboard.Begin(myMainPanel)
End Sub
Private Sub button2Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
' Starts the animations. The animation without a specified
' target name, heightAnimationWithoutTarget, is applied to
' button2.
myStoryboard.Begin(button2)
End Sub
End Class
End Namespace
Comentários
Esse método é um método de conveniência para chamar RegisterName. A implementação verificará elementos pai sucessivos até encontrar a implementação aplicável NameScope , que é encontrada localizando um elemento que implementa INameScope. Para obter mais informações sobre namescopes, consulte Namescopes XAML do WPF.
A chamada RegisterName é necessária para conectar corretamente storyboards de animação para aplicativos quando criados em código. Isso ocorre porque uma das principais propriedades do storyboard, TargetName, usa uma pesquisa de nome em tempo de execução em vez de ser capaz de fazer uma referência a um elemento de destino. Isso é verdadeiro mesmo se esse elemento estiver acessível por referência do código. Para obter mais informações sobre por que você precisa registrar nomes para destinos de storyboard, consulte Visão geral de storyboards.