XmlElementAttribute Construtores

Definição

Inicializa uma nova instância da classe XmlElementAttribute.

Sobrecargas

XmlElementAttribute()

Inicializa uma nova instância da classe XmlElementAttribute.

XmlElementAttribute(String)

Inicializa uma nova instância da classe XmlElementAttribute e especifica o nome do elemento XML.

XmlElementAttribute(Type)

Inicializa uma nova instância da classe XmlElementAttribute e especifica um tipo para o membro ao qual o XmlElementAttribute é aplicado. Esse tipo é usado pelo XmlSerializer ao serializar ou desserializar um objeto que o contém.

XmlElementAttribute(String, Type)

Inicializa uma nova instância do XmlElementAttribute e especifica o nome do elemento XML e um tipo derivado do membro ao qual o XmlElementAttribute é aplicado. Esse tipo de membro é usado quando o XmlSerializer serializa o objeto que o contém.

XmlElementAttribute()

Inicializa uma nova instância da classe XmlElementAttribute.

public:
 XmlElementAttribute();
public XmlElementAttribute ();
Public Sub New ()

Exemplos

O exemplo a seguir aplica-se a XmlElementAttribute uma classe.

public ref class MyClass
{
public:

   [XmlElement]
   String^ TeacherName;
};
public class MyClass
{
   [XmlElement()]
   public string TeacherName;
}
Public Class MyClass1
    <XmlElement()> Public TeacherName As String
End Class

Aplica-se a

XmlElementAttribute(String)

Inicializa uma nova instância da classe XmlElementAttribute e especifica o nome do elemento XML.

public:
 XmlElementAttribute(System::String ^ elementName);
public XmlElementAttribute (string elementName);
public XmlElementAttribute (string? elementName);
new System.Xml.Serialization.XmlElementAttribute : string -> System.Xml.Serialization.XmlElementAttribute
Public Sub New (elementName As String)

Parâmetros

elementName
String

O nome do elemento XML do membro serializado.

Exemplos

O exemplo a seguir mostra uma classe simples que contém um único campo chamado Vehicles. O exemplo aplica-se XmlElementAttribute ao campo e inclui o elementName parâmetro, instruindo assim a XmlSerializer gerar elementos XML chamados "Carros" em vez de "Veículos".

public ref class Transportation
{
public:

   [XmlElement("Cars")]
   String^ Vehicles;
};
public class Transportation
{
   [XmlElement("Cars")]
   public string Vehicles;
}
Public Class Transportation
    <XmlElement("Cars")> Public Vehicles As String
End Class

Comentários

Por padrão, o XmlSerializer membro usa o nome do membro como o nome do elemento XML ao serializar uma instância de classe. Por exemplo, um campo chamado Vehicle gera um elemento XML chamado Vehicle. No entanto, se você precisar de um elemento diferente, como Cars, passe-o no elementName parâmetro.

Aplica-se a

XmlElementAttribute(Type)

Inicializa uma nova instância da classe XmlElementAttribute e especifica um tipo para o membro ao qual o XmlElementAttribute é aplicado. Esse tipo é usado pelo XmlSerializer ao serializar ou desserializar um objeto que o contém.

public:
 XmlElementAttribute(Type ^ type);
public XmlElementAttribute (Type type);
public XmlElementAttribute (Type? type);
new System.Xml.Serialization.XmlElementAttribute : Type -> System.Xml.Serialization.XmlElementAttribute
Public Sub New (type As Type)

Parâmetros

type
Type

O Type de um objeto derivado do tipo do membro.

Exemplos

O exemplo a seguir serializa uma classe nomeada Orchestra que contém um único campo chamado Instruments, que retorna uma matriz de Instrument objetos. Uma segunda classe chamada Brass herda da Instrument classe. O exemplo aplica o XmlElementAttribute Instruments campo e especifica o Brass tipo, permitindo que o Instruments campo aceite Brass objetos. O exemplo também especifica o nome do elemento XML definindo a ElementName propriedade.

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
public ref class Instrument
{
public:
   String^ Name;
};

public ref class Brass: public Instrument
{
public:
   bool IsValved;
};

public ref class Orchestra
{
public:
   array<Instrument^>^Instruments;
};

void SerializeObject( String^ filename )
{
   // To write the file, a TextWriter is required.
   TextWriter^ writer = gcnew StreamWriter( filename );
   XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
   XmlAttributes^ attrs = gcnew XmlAttributes;

   // Creates an XmlElementAttribute that overrides the Instrument type.
   XmlElementAttribute^ attr = gcnew XmlElementAttribute( Brass::typeid );
   attr->ElementName = "Brass";

   // Adds the element to the collection of elements.
   attrs->XmlElements->Add( attr );
   attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );

   // Creates the XmlSerializer using the XmlAttributeOverrides.
   XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );

   // Creates the object to serialize.
   Orchestra^ band = gcnew Orchestra;

   // Creates an object of the derived type.
   Brass^ i = gcnew Brass;
   i->Name = "Trumpet";
   i->IsValved = true;
   array<Instrument^>^myInstruments = {i};
   band->Instruments = myInstruments;
   s->Serialize( writer, band );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
   XmlAttributes^ attrs = gcnew XmlAttributes;

   // Creates an XmlElementAttribute that override the Instrument type.
   XmlElementAttribute^ attr = gcnew XmlElementAttribute( Brass::typeid );
   attr->ElementName = "Brass";

   // Adds the element to the collection of elements.
   attrs->XmlElements->Add( attr );
   attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );

   // Creates the XmlSerializer using the XmlAttributeOverrides.
   XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Orchestra^ band = dynamic_cast<Orchestra^>(s->Deserialize( fs ));
   Console::WriteLine( "Brass:" );

   /* Deserializing differs from serializing. To read the 
      derived-object values, declare an object of the derived 
      type (Brass) and cast the Instrument instance to it. */
   Brass^ b;
   System::Collections::IEnumerator^ myEnum = band->Instruments->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Instrument^ i = safe_cast<Instrument^>(myEnum->Current);
      b = dynamic_cast<Brass^>(i);
      Console::WriteLine( "{0}\n{1}", b->Name, b->IsValved );
   }
}

int main()
{
   SerializeObject( "Override.xml" );
   DeserializeObject( "Override.xml" );
}
using System;
using System.IO;
using System.Xml.Serialization;

public class Orchestra
{
   public Instrument[] Instruments;
}

public class Instrument
{
   public string Name;
}

public class Brass:Instrument{
   public bool IsValved;
}

public class Run
{
    public static void Main()
    {
       Run test = new Run();
       test.SerializeObject("Override.xml");
       test.DeserializeObject("Override.xml");
    }

    public void SerializeObject(string filename)
    {
      // To write the file, a TextWriter is required.
      TextWriter writer = new StreamWriter(filename);

      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();
      XmlAttributes attrs = new XmlAttributes();

      // Creates an XmlElementAttribute that overrides the Instrument type.
      XmlElementAttribute attr = new
      XmlElementAttribute(typeof(Brass));
      attr.ElementName = "Brass";

      // Adds the element to the collection of elements.
      attrs.XmlElements.Add(attr);
      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Creates the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      // Creates the object to serialize.
      Orchestra band = new Orchestra();

      // Creates an object of the derived type.
      Brass i = new Brass();
      i.Name = "Trumpet";
      i.IsValved = true;
      Instrument[] myInstruments = {i};
      band.Instruments = myInstruments;
      s.Serialize(writer,band);
      writer.Close();
   }

   public void DeserializeObject(string filename)
   {
      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();
      XmlAttributes attrs = new XmlAttributes();

      // Creates an XmlElementAttribute that override the Instrument type.
      XmlElementAttribute attr = new
      XmlElementAttribute(typeof(Brass));
      attr.ElementName = "Brass";

      // Adds the element to the collection of elements.
      attrs.XmlElements.Add(attr);
      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Creates the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      FileStream fs = new FileStream(filename, FileMode.Open);
      Orchestra band = (Orchestra) s.Deserialize(fs);
      Console.WriteLine("Brass:");

      /* Deserializing differs from serializing. To read the
         derived-object values, declare an object of the derived
         type (Brass) and cast the Instrument instance to it. */
      Brass b;
      foreach(Instrument i in band.Instruments)
      {
         b= (Brass)i;
         Console.WriteLine(
         b.Name + "\n" +
         b.IsValved);
      }
   }
}
Option Strict
Option Explicit

Imports System.IO
Imports System.Xml.Serialization

Public Class Orchestra
    Public Instruments() As Instrument
End Class

Public Class Instrument
    Public Name As String
End Class

Public Class Brass
    Inherits Instrument
    Public IsValved As Boolean
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("Override.xml")
        test.DeserializeObject("Override.xml")
    End Sub
    
    
    Public Sub SerializeObject(filename As String)
        ' To write the file, a TextWriter is required.
        Dim writer As New StreamWriter(filename)
        
        Dim attrOverrides As New XmlAttributeOverrides()
        Dim attrs As New XmlAttributes()
        
        ' Creates an XmlElementAttribute that overrides the Instrument type.
        Dim attr As New XmlElementAttribute(GetType(Brass))
        attr.ElementName = "Brass"
        
        ' Adds the element to the collection of elements.
        attrs.XmlElements.Add(attr)
        attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
        
        ' Creates the XmlSerializer using the XmlAttributeOverrides.
        Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
        
        ' Creates the object to serialize.
        Dim band As New Orchestra()
        
        ' Creates an object of the derived type.
        Dim i As New Brass()
        i.Name = "Trumpet"
        i.IsValved = True
        Dim myInstruments() As Instrument = {i}
        band.Instruments = myInstruments
        s.Serialize(writer, band)
        writer.Close()
    End Sub
    
    
    Public Sub DeserializeObject(filename As String)
        Dim attrOverrides As New XmlAttributeOverrides()
        Dim attrs As New XmlAttributes()
        
        ' Create an XmlElementAttribute that override the Instrument type.
        Dim attr As New XmlElementAttribute(GetType(Brass))
        attr.ElementName = "Brass"
        
        ' Add the element to the collection of elements.
        attrs.XmlElements.Add(attr)
        attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
        
        ' Create the XmlSerializer using the XmlAttributeOverrides.
        Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
        
        Dim fs As New FileStream(filename, FileMode.Open)
        Dim band As Orchestra = CType(s.Deserialize(fs), Orchestra)
        Console.WriteLine("Brass:")
        
        ' Deserializing differs from serializing. To read the
        ' derived-object values, declare an object of the derived
        ' type (Brass) and cast the Instrument instance to it. 
        Dim b As Brass
        Dim i As Instrument
        For Each i In  band.Instruments
            b = CType(i, Brass)
            Console.WriteLine((b.Name + ControlChars.Cr + b.IsValved.ToString()))
        Next i
    End Sub
End Class

Comentários

Use o type parâmetro para especificar um tipo derivado de uma classe base. Por exemplo, suponha que uma propriedade nomeada MyAnimal retorne um Animal objeto. Você deseja aprimorar o objeto para criar uma nova classe nomeada Mammal que herda da Animal classe. Para instruir a XmlSerializer classe a aceitar Mammal quando serializar a MyAnimal propriedade, passe a Type Mammal classe para o construtor.

Aplica-se a

XmlElementAttribute(String, Type)

Inicializa uma nova instância do XmlElementAttribute e especifica o nome do elemento XML e um tipo derivado do membro ao qual o XmlElementAttribute é aplicado. Esse tipo de membro é usado quando o XmlSerializer serializa o objeto que o contém.

public:
 XmlElementAttribute(System::String ^ elementName, Type ^ type);
public XmlElementAttribute (string elementName, Type type);
public XmlElementAttribute (string? elementName, Type? type);
new System.Xml.Serialization.XmlElementAttribute : string * Type -> System.Xml.Serialization.XmlElementAttribute
Public Sub New (elementName As String, type As Type)

Parâmetros

elementName
String

O nome do elemento XML do membro serializado.

type
Type

O Type de um objeto derivado do tipo do membro.

Exemplos

O exemplo a seguir serializa uma classe nomeada Orchestra que contém um único campo chamado Instruments, que retorna uma matriz de Instrument objetos. Uma segunda classe chamada Brass herda da Instrument classe. O exemplo aplica o XmlElementAttribute Instruments campo e especifica o Brass tipo, permitindo que o Instruments campo aceite Brass objetos. O exemplo também especifica o nome do elemento XML definindo a ElementName propriedade.

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
public ref class Instrument
{
public:
   String^ Name;
};

public ref class Brass: public Instrument
{
public:
   bool IsValved;
};

public ref class Orchestra
{
public:
   array<Instrument^>^Instruments;
};

void SerializeObject( String^ filename )
{
   // To write the file, a TextWriter is required.
   TextWriter^ writer = gcnew StreamWriter( filename );
   XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
   XmlAttributes^ attrs = gcnew XmlAttributes;

   // Creates an XmlElementAttribute that overrides the Instrument type.
   XmlElementAttribute^ attr = gcnew XmlElementAttribute( Brass::typeid );
   attr->ElementName = "Brass";

   // Adds the element to the collection of elements.
   attrs->XmlElements->Add( attr );
   attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );

   // Creates the XmlSerializer using the XmlAttributeOverrides.
   XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );

   // Creates the object to serialize.
   Orchestra^ band = gcnew Orchestra;

   // Creates an object of the derived type.
   Brass^ i = gcnew Brass;
   i->Name = "Trumpet";
   i->IsValved = true;
   array<Instrument^>^myInstruments = {i};
   band->Instruments = myInstruments;
   s->Serialize( writer, band );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
   XmlAttributes^ attrs = gcnew XmlAttributes;

   // Creates an XmlElementAttribute that override the Instrument type.
   XmlElementAttribute^ attr = gcnew XmlElementAttribute( Brass::typeid );
   attr->ElementName = "Brass";

   // Adds the element to the collection of elements.
   attrs->XmlElements->Add( attr );
   attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );

   // Creates the XmlSerializer using the XmlAttributeOverrides.
   XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Orchestra^ band = dynamic_cast<Orchestra^>(s->Deserialize( fs ));
   Console::WriteLine( "Brass:" );

   /* Deserializing differs from serializing. To read the 
      derived-object values, declare an object of the derived 
      type (Brass) and cast the Instrument instance to it. */
   Brass^ b;
   System::Collections::IEnumerator^ myEnum = band->Instruments->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Instrument^ i = safe_cast<Instrument^>(myEnum->Current);
      b = dynamic_cast<Brass^>(i);
      Console::WriteLine( "{0}\n{1}", b->Name, b->IsValved );
   }
}

int main()
{
   SerializeObject( "Override.xml" );
   DeserializeObject( "Override.xml" );
}
using System;
using System.IO;
using System.Xml.Serialization;

public class Orchestra
{
   public Instrument[] Instruments;
}

public class Instrument
{
   public string Name;
}

public class Brass:Instrument{
   public bool IsValved;
}

public class Run
{
    public static void Main()
    {
       Run test = new Run();
       test.SerializeObject("Override.xml");
       test.DeserializeObject("Override.xml");
    }

    public void SerializeObject(string filename)
    {
      // To write the file, a TextWriter is required.
      TextWriter writer = new StreamWriter(filename);

      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();
      XmlAttributes attrs = new XmlAttributes();

      // Creates an XmlElementAttribute that overrides the Instrument type.
      XmlElementAttribute attr = new
      XmlElementAttribute(typeof(Brass));
      attr.ElementName = "Brass";

      // Adds the element to the collection of elements.
      attrs.XmlElements.Add(attr);
      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Creates the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      // Creates the object to serialize.
      Orchestra band = new Orchestra();

      // Creates an object of the derived type.
      Brass i = new Brass();
      i.Name = "Trumpet";
      i.IsValved = true;
      Instrument[] myInstruments = {i};
      band.Instruments = myInstruments;
      s.Serialize(writer,band);
      writer.Close();
   }

   public void DeserializeObject(string filename)
   {
      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();
      XmlAttributes attrs = new XmlAttributes();

      // Creates an XmlElementAttribute that override the Instrument type.
      XmlElementAttribute attr = new
      XmlElementAttribute(typeof(Brass));
      attr.ElementName = "Brass";

      // Adds the element to the collection of elements.
      attrs.XmlElements.Add(attr);
      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Creates the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      FileStream fs = new FileStream(filename, FileMode.Open);
      Orchestra band = (Orchestra) s.Deserialize(fs);
      Console.WriteLine("Brass:");

      /* Deserializing differs from serializing. To read the
         derived-object values, declare an object of the derived
         type (Brass) and cast the Instrument instance to it. */
      Brass b;
      foreach(Instrument i in band.Instruments)
      {
         b= (Brass)i;
         Console.WriteLine(
         b.Name + "\n" +
         b.IsValved);
      }
   }
}
Option Strict
Option Explicit

Imports System.IO
Imports System.Xml.Serialization

Public Class Orchestra
    Public Instruments() As Instrument
End Class

Public Class Instrument
    Public Name As String
End Class

Public Class Brass
    Inherits Instrument
    Public IsValved As Boolean
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("Override.xml")
        test.DeserializeObject("Override.xml")
    End Sub
    
    
    Public Sub SerializeObject(filename As String)
        ' To write the file, a TextWriter is required.
        Dim writer As New StreamWriter(filename)
        
        Dim attrOverrides As New XmlAttributeOverrides()
        Dim attrs As New XmlAttributes()
        
        ' Creates an XmlElementAttribute that overrides the Instrument type.
        Dim attr As New XmlElementAttribute(GetType(Brass))
        attr.ElementName = "Brass"
        
        ' Adds the element to the collection of elements.
        attrs.XmlElements.Add(attr)
        attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
        
        ' Creates the XmlSerializer using the XmlAttributeOverrides.
        Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
        
        ' Creates the object to serialize.
        Dim band As New Orchestra()
        
        ' Creates an object of the derived type.
        Dim i As New Brass()
        i.Name = "Trumpet"
        i.IsValved = True
        Dim myInstruments() As Instrument = {i}
        band.Instruments = myInstruments
        s.Serialize(writer, band)
        writer.Close()
    End Sub
    
    
    Public Sub DeserializeObject(filename As String)
        Dim attrOverrides As New XmlAttributeOverrides()
        Dim attrs As New XmlAttributes()
        
        ' Create an XmlElementAttribute that override the Instrument type.
        Dim attr As New XmlElementAttribute(GetType(Brass))
        attr.ElementName = "Brass"
        
        ' Add the element to the collection of elements.
        attrs.XmlElements.Add(attr)
        attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
        
        ' Create the XmlSerializer using the XmlAttributeOverrides.
        Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
        
        Dim fs As New FileStream(filename, FileMode.Open)
        Dim band As Orchestra = CType(s.Deserialize(fs), Orchestra)
        Console.WriteLine("Brass:")
        
        ' Deserializing differs from serializing. To read the
        ' derived-object values, declare an object of the derived
        ' type (Brass) and cast the Instrument instance to it. 
        Dim b As Brass
        Dim i As Instrument
        For Each i In  band.Instruments
            b = CType(i, Brass)
            Console.WriteLine((b.Name + ControlChars.Cr + b.IsValved.ToString()))
        Next i
    End Sub
End Class

Comentários

Por padrão, o XmlSerializer membro usa o nome do membro como o nome do elemento XML ao serializar uma instância de classe. Por exemplo, um campo chamado Vehicle gera um elemento XML chamado Vehicle. No entanto, se você precisar de um elemento diferente, como Cars, passe-o no elementName parâmetro.

Use o type parâmetro para especificar um tipo derivado de uma classe base. Por exemplo, suponha que uma propriedade nomeada MyAnimal retorne um Animal objeto. Você deseja aprimorar o objeto para criar uma nova classe nomeada Mammal que herda da Animal classe. Para instruir a XmlSerializer classe a aceitar Mammal quando serializar a MyAnimal propriedade, passe a Type Mammal classe para o construtor.

Aplica-se a