MTLRegion.Create3D Метод

Определение

Перегрузки

Create3D(nint, nint, nint, nint, nint, nint)
Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

Create3D(nint, nint, nint, nint, nint, nint)

public static Metal.MTLRegion Create3D (nint x, nint y, nint z, nint width, nint height, nint depth);
static member Create3D : nint * nint * nint * nint * nint * nint -> Metal.MTLRegion

Параметры

x
System.System.IntPtr System.nativeint
y
System.System.IntPtr System.nativeint
z
System.System.IntPtr System.nativeint
width
System.System.IntPtr System.nativeint
height
System.System.IntPtr System.nativeint
depth
System.System.IntPtr System.nativeint

Возвращаемое значение

Применяется к

Create3D(nuint, nuint, nuint, nuint, nuint, nuint)

public static Metal.MTLRegion Create3D (nuint x, nuint y, nuint z, nuint width, nuint height, nuint depth);
static member Create3D : nuint * nuint * nuint * nuint * nuint * nuint -> Metal.MTLRegion

Параметры

x
System.System.UIntPtr System.unativeint
y
System.System.UIntPtr System.unativeint
z
System.System.UIntPtr System.unativeint
width
System.System.UIntPtr System.unativeint
height
System.System.UIntPtr System.unativeint
depth
System.System.UIntPtr System.unativeint

Возвращаемое значение

Применяется к