Sve.GatherVectorFirstFaulting Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
public:
static System::Numerics::Vector<System::UInt32> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> GatherVectorFirstFaulting (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting (System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
public:
static System::Numerics::Vector<float> GatherVectorFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<float> GatherVectorFirstFaulting (System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<int> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting (System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
public:
static System::Numerics::Vector<int> GatherVectorFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<int> GatherVectorFirstFaulting (System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>)
public:
static System::Numerics::Vector<System::UInt64> GatherVectorFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorFirstFaulting (System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)
Parameters
Returns
Applies to
GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>)
public:
static System::Numerics::Vector<long> GatherVectorFirstFaulting(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorFirstFaulting (System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)
Parameters
Returns
Applies to
GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>)
public:
static System::Numerics::Vector<double> GatherVectorFirstFaulting(System::Numerics::Vector<double> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<double> GatherVectorFirstFaulting (System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorFirstFaulting : System.Numerics.Vector<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Public Shared Function GatherVectorFirstFaulting (mask As Vector(Of Double), addresses As Vector(Of ULong)) As Vector(Of Double)
Parameters
Returns
Applies to
Samarbeta med oss på GitHub
Källan för det här innehållet finns på GitHub, där du även kan skapa och granska ärenden och pull-begäranden. Se vår deltagarguide för mer information.