SpeedUnit Struct
Definition
Important
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The speed Unit of measurement.
public readonly struct SpeedUnit : IEquatable<Azure.AI.Language.Text.SpeedUnit>
type SpeedUnit = struct
Public Structure SpeedUnit
Implements IEquatable(Of SpeedUnit)
- Inheritance
-
SpeedUnit
- Implements
Constructors
SpeedUnit(String) |
Initializes a new instance of SpeedUnit. |
Properties
CentimetersPerMillisecond |
Speed unit in centimeters per millisecond. |
FeetPerMinute |
Speed unit in feet per minute. |
FeetPerSecond |
Speed unit in feet per second. |
KilometersPerHour |
Speed unit in kilometers per hour. |
KilometersPerMillisecond |
Speed unit in Kilometers per millisecond. |
KilometersPerMinute |
Speed unit in kilometers per minute. |
KilometersPerSecond |
Speed unit in kilometers per second. |
Knots |
Speed unit in knots. |
MetersPerMillisecond |
Speed unit in meters per millisecond. |
MetersPerSecond |
Speed unit in meters per second. |
MilesPerHour |
Speed unit in miles per hour. |
Unspecified |
Unspecified speed unit. |
YardsPerMinute |
Speed unit in yards per minute. |
YardsPerSecond |
Speed unit in yards per second. |
Methods
Equals(SpeedUnit) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(SpeedUnit, SpeedUnit) |
Determines if two SpeedUnit values are the same. |
Implicit(String to SpeedUnit) |
Converts a string to a SpeedUnit. |
Inequality(SpeedUnit, SpeedUnit) |
Determines if two SpeedUnit values are not the same. |
Applies to
Azure SDK for .NET