MPSNNNeuronDescriptor.Create 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
Create(MPSCnnNeuronType) | |
Create(NSData, Boolean) | |
Create(MPSCnnNeuronType, Single) | |
Create(MPSCnnNeuronType, Single, Single) | |
Create(MPSCnnNeuronType, Single, Single, Single) |
Create(MPSCnnNeuronType)
[Foundation.Export("cnnNeuronDescriptorWithType:")]
public static MetalPerformanceShaders.MPSNNNeuronDescriptor Create (MetalPerformanceShaders.MPSCnnNeuronType neuronType);
static member Create : MetalPerformanceShaders.MPSCnnNeuronType -> MetalPerformanceShaders.MPSNNNeuronDescriptor
参数
- neuronType
- MPSCnnNeuronType
返回
- 属性
适用于
Create(NSData, Boolean)
[Foundation.Export("cnnNeuronPReLUDescriptorWithData:noCopy:")]
public static MetalPerformanceShaders.MPSNNNeuronDescriptor Create (Foundation.NSData data, bool noCopy);
static member Create : Foundation.NSData * bool -> MetalPerformanceShaders.MPSNNNeuronDescriptor
参数
- data
- NSData
- noCopy
- Boolean
返回
- 属性
适用于
Create(MPSCnnNeuronType, Single)
[Foundation.Export("cnnNeuronDescriptorWithType:a:")]
public static MetalPerformanceShaders.MPSNNNeuronDescriptor Create (MetalPerformanceShaders.MPSCnnNeuronType neuronType, float a);
static member Create : MetalPerformanceShaders.MPSCnnNeuronType * single -> MetalPerformanceShaders.MPSNNNeuronDescriptor
参数
- neuronType
- MPSCnnNeuronType
- a
- Single
返回
- 属性
适用于
Create(MPSCnnNeuronType, Single, Single)
[Foundation.Export("cnnNeuronDescriptorWithType:a:b:")]
public static MetalPerformanceShaders.MPSNNNeuronDescriptor Create (MetalPerformanceShaders.MPSCnnNeuronType neuronType, float a, float b);
static member Create : MetalPerformanceShaders.MPSCnnNeuronType * single * single -> MetalPerformanceShaders.MPSNNNeuronDescriptor
参数
- neuronType
- MPSCnnNeuronType
- a
- Single
- b
- Single
返回
- 属性
适用于
Create(MPSCnnNeuronType, Single, Single, Single)
[Foundation.Export("cnnNeuronDescriptorWithType:a:b:c:")]
public static MetalPerformanceShaders.MPSNNNeuronDescriptor Create (MetalPerformanceShaders.MPSCnnNeuronType neuronType, float a, float b, float c);
static member Create : MetalPerformanceShaders.MPSCnnNeuronType * single * single * single -> MetalPerformanceShaders.MPSNNNeuronDescriptor
参数
- neuronType
- MPSCnnNeuronType
- a
- Single
- b
- Single
- c
- Single
返回
- 属性