GL.Material 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
Material(All, All, Single) | |
Material(All, All, Single*) | |
Material(All, All, Single[]) |
Material(All, All, Single)
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialf", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float param);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single -> unit
参数
- face
- All
- pname
- All
- param
- Single
- 属性
适用于
Material(All, All, Single*)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
[System.CLSCompliant(false)]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float* params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * nativeptr<single> -> unit
参数
- face
- All
- pname
- All
- params
- Single*
- 属性
适用于
Material(All, All, Single[])
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glMaterialfv", Version="1.1")]
public static void Material (OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, float[] params);
static member Material : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * single[] -> unit
参数
- face
- All
- pname
- All
- params
- Single[]
- 属性