GL.CopyTexImage2D 方法

定义

重载

CopyTexImage2D(All, Int32, All, Int32, Int32, Int32, Int32, Int32)
已过时.
CopyTexImage2D(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, Int32)

CopyTexImage2D(All, Int32, All, Int32, Int32, Int32, Int32, Int32)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexImage2D", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CopyTexImage2D (OpenTK.Graphics.ES20.All target, int level, OpenTK.Graphics.ES20.All internalformat, int x, int y, int width, int height, int border);
static member CopyTexImage2D : OpenTK.Graphics.ES20.All * int * OpenTK.Graphics.ES20.All * int * int * int * int * int -> unit

参数

target
All
level
Int32
internalformat
All
x
Int32
y
Int32
width
Int32
height
Int32
border
Int32
属性

适用于

CopyTexImage2D(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexImage2D", Version="2.0")]
public static void CopyTexImage2D (OpenTK.Graphics.ES20.TextureTarget target, int level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, int x, int y, int width, int height, int border);
static member CopyTexImage2D : OpenTK.Graphics.ES20.TextureTarget * int * OpenTK.Graphics.ES20.PixelInternalFormat * int * int * int * int * int -> unit

参数

target
TextureTarget
level
Int32
internalformat
PixelInternalFormat
x
Int32
y
Int32
width
Int32
height
Int32
border
Int32
属性

适用于