GL.StencilMaskSeparate 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
StencilMaskSeparate(All, Int32) |
已过时.
|
StencilMaskSeparate(All, UInt32) |
已过时.
|
StencilMaskSeparate(CullFaceMode, Int32) | |
StencilMaskSeparate(CullFaceMode, UInt32) |
StencilMaskSeparate(All, Int32)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.All face, int mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.All * int -> unit
参数
- face
- All
- mask
- Int32
- 属性
适用于
StencilMaskSeparate(All, UInt32)
注意
Use the overload with strongly typed enumerations
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.All face, uint mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.All * uint32 -> unit
参数
- face
- All
- mask
- UInt32
- 属性
适用于
StencilMaskSeparate(CullFaceMode, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.CullFaceMode face, int mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.CullFaceMode * int -> unit
参数
- face
- CullFaceMode
- mask
- Int32
- 属性
适用于
StencilMaskSeparate(CullFaceMode, UInt32)
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.CLSCompliant(false)]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.CullFaceMode face, uint mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.CullFaceMode * uint32 -> unit
参数
- face
- CullFaceMode
- mask
- UInt32
- 属性