GL.StencilOp 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
StencilOp(StencilOp, StencilOp, StencilOp) | |
StencilOp(All, All, All) |
已过时.
|
StencilOp(StencilOp, StencilOp, StencilOp)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
public static void StencilOp (OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass);
static member StencilOp : OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp -> unit
参数
- fail
- StencilOp
- zfail
- StencilOp
- zpass
- StencilOp
- 属性
适用于
StencilOp(All, All, All)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilOp (OpenTK.Graphics.ES20.All fail, OpenTK.Graphics.ES20.All zfail, OpenTK.Graphics.ES20.All zpass);
static member StencilOp : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All -> unit
参数
- fail
- All
- zfail
- All
- zpass
- All
- 属性