GL.BindTransformFeedback 方法

定义

重载

BindTransformFeedback(TransformFeedbackTarget, Int32)
BindTransformFeedback(TransformFeedbackTarget, UInt32)
BindTransformFeedback(All, Int32)
已过时.
BindTransformFeedback(All, UInt32)
已过时.

BindTransformFeedback(TransformFeedbackTarget, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTransformFeedback", Version="3.0")]
public static void BindTransformFeedback (OpenTK.Graphics.ES30.TransformFeedbackTarget target, int id);
static member BindTransformFeedback : OpenTK.Graphics.ES30.TransformFeedbackTarget * int -> unit

参数

id
Int32
属性

适用于

BindTransformFeedback(TransformFeedbackTarget, UInt32)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTransformFeedback", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindTransformFeedback (OpenTK.Graphics.ES30.TransformFeedbackTarget target, uint id);
static member BindTransformFeedback : OpenTK.Graphics.ES30.TransformFeedbackTarget * uint32 -> unit

参数

id
UInt32
属性

适用于

BindTransformFeedback(All, Int32)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTransformFeedback", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTransformFeedback (OpenTK.Graphics.ES30.All target, int id);
static member BindTransformFeedback : OpenTK.Graphics.ES30.All * int -> unit

参数

target
All
id
Int32
属性

适用于

BindTransformFeedback(All, UInt32)

注意

Use the overload with strongly typed enumerations

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindTransformFeedback", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindTransformFeedback (OpenTK.Graphics.ES30.All target, uint id);
static member BindTransformFeedback : OpenTK.Graphics.ES30.All * uint32 -> unit

参数

target
All
id
UInt32
属性

适用于