GL.DrawArraysInstanced 方法

定义

重载

DrawArraysInstanced(All, Int32, Int32, Int32)
已过时.
DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)

DrawArraysInstanced(All, Int32, Int32, Int32)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.All mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.All * int * int * int -> unit

参数

mode
All
first
Int32
count
Int32
instanceCount
Int32
属性

适用于

DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.PrimitiveType mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.PrimitiveType * int * int * int -> unit

参数

first
Int32
count
Int32
instanceCount
Int32
属性

适用于