GL.TexImage3D 方法

定义

重载

TexImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
已过时.
TexImage3D(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9)
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,])
已过时.
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,,])
已过时.
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9)
已过时.
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[])
已过时.

TexImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit

参数

target
All
level
Int32
internalformat
Int32
width
Int32
height
Int32
depth
Int32
border
Int32
format
All
type
All
pixels
IntPtr

nativeint

属性

适用于

TexImage3D(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit

参数

level
Int32
internalformat
TextureComponentCount
width
Int32
height
Int32
depth
Int32
border
Int32
format
PixelFormat
type
PixelType
pixels
IntPtr

nativeint

属性

适用于

TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[] -> unit (requires 'T9 : struct)

类型参数

T9

参数

level
Int32
internalformat
TextureComponentCount
width
Int32
height
Int32
depth
Int32
border
Int32
format
PixelFormat
type
PixelType
pixels
T9[]
属性

适用于

TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[,] -> unit (requires 'T9 : struct)

类型参数

T9

参数

level
Int32
internalformat
TextureComponentCount
width
Int32
height
Int32
depth
Int32
border
Int32
format
PixelFormat
type
PixelType
pixels
T9[,]
属性

适用于

TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T9 pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType *  -> unit (requires 'T9 : struct)

类型参数

T9

参数

level
Int32
internalformat
TextureComponentCount
width
Int32
height
Int32
depth
Int32
border
Int32
format
PixelFormat
type
PixelType
pixels
T9
属性

适用于

TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[,,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[,,] -> unit (requires 'T9 : struct)

类型参数

T9

参数

level
Int32
internalformat
TextureComponentCount
width
Int32
height
Int32
depth
Int32
border
Int32
format
PixelFormat
type
PixelType
pixels
T9[,,]
属性

适用于

TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,])

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[,] -> unit (requires 'T9 : struct)

类型参数

T9

参数

target
All
level
Int32
internalformat
Int32
width
Int32
height
Int32
depth
Int32
border
Int32
format
All
type
All
pixels
T9[,]
属性

适用于

TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,,])

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[,,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[,,] -> unit (requires 'T9 : struct)

类型参数

T9

参数

target
All
level
Int32
internalformat
Int32
width
Int32
height
Int32
depth
Int32
border
Int32
format
All
type
All
pixels
T9[,,]
属性

适用于

TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T9 pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All *  -> unit (requires 'T9 : struct)

类型参数

T9

参数

target
All
level
Int32
internalformat
Int32
width
Int32
height
Int32
depth
Int32
border
Int32
format
All
type
All
pixels
T9
属性

适用于

TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[])

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[] -> unit (requires 'T9 : struct)

类型参数

T9

参数

target
All
level
Int32
internalformat
Int32
width
Int32
height
Int32
depth
Int32
border
Int32
format
All
type
All
pixels
T9[]
属性

适用于