SCNLayer.Prepare 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
Prepare(NSObject, Func<Boolean>) | |
Prepare(NSObject[], Action<Boolean>) |
Prepare(NSObject, Func<Boolean>)
[Foundation.Export("prepareObject:shouldAbortBlock:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool Prepare (Foundation.NSObject obj, Func<bool> abortHandler);
abstract member Prepare : Foundation.NSObject * Func<bool> -> bool
override this.Prepare : Foundation.NSObject * Func<bool> -> bool
参数
- obj
- NSObject
返回
实现
- 属性
适用于
Prepare(NSObject[], Action<Boolean>)
[Foundation.Export("prepareObjects:withCompletionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void Prepare (Foundation.NSObject[] objects, Action<bool> completionHandler);
abstract member Prepare : Foundation.NSObject[] * Action<bool> -> unit
override this.Prepare : Foundation.NSObject[] * Action<bool> -> unit
参数
- objects
- NSObject[]
实现
- 属性