IDirect3DResource8::FreePrivateData
This method frees the specified private data associated with this resource.
HRESULT FreePrivateData(
REFGUID refguid
);
Parameters
- refguid
[in] Reference to (C++) or address of (C) the globally unique identifier that identifies the private data to free.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values:
Remarks
Microsoft® Direct3D® calls this method automatically when a resource is released.
This method applies to the following interfaces, which inherit from IDirect3DResource8.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DBaseTexture8 | IDirect3DIndexBuffer8 | IDirect3DResource8 | IDirect3DTexture8 | IDirect3DVertexBuffer8 | IDirect3DResource8::GetPrivateData | IDirect3DResource8::SetPrivateData | IDirect3DResource8
Last updated on Thursday, April 08, 2004
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