IDirect3DResource8::SetPriority
This method assigns the resource-management priority for this resource.
DWORD SetPriority(
DWORD PriorityNew
);
Parameters
- PriorityNew
[in] DWORD value that specifies the new resource-management priority for the resource.
Return Values
Returns the previous priority value for the resource.
Remarks
SetPriority is used for priority control of managed resources. This method returns 0 on non-managed resources.
Priorities are used to determine when managed resources are to be removed from memory. A resource assigned a low priority is removed before a resource with a high priority. If two resources have the same priority, the resource that was used more recently is kept in memory; the other resource is removed. Managed resources have a default priority of 0.
This method applies to the following interfaces, which inherit from IDirect3DResource8.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DResource8::GetPriority | IDirect3DResource8
Last updated on Thursday, April 08, 2004
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